Work with a storyboard and execute photorealistic broadcast/film quality projects in both a standalone and a team capacity. Work directly with vehicle studio designers and leadership to pitch and sell creative ideas while ensuring the most accurate representation of Design intent. Create broadcast/film quality photorealistic animations for automotive reveal activities. Act as an authority and knowledge base for Compositing and CGI work. Remain up-to-date with industry-standard techniques and practice. Comfortably execute R&D and creative/technical exploration. Work closely with Leads and Supervisors to keep projects on track, ensuring all targets and review dates are met. Integrate all feedback and ensure quality is of the highest level through self-critique.
Work closely with a team consisting of other 3D and Compositing artists to produce the highest quality photo-realistic images and animations for the automotive advertising industry. Contribute to the development of the team using expertise and knowledge within production. Work in a mentoring role to fellow artists and in a supporting role to Leads, Production Supervisors and Art Directors. Render and integrate CG elements for live-action footage or still plates. Organize and re-purpose CAD data for graphics and animation. Responsibilities include modeling, texturing, lighting, rendering, animation, data preparation, data organization, environment creation. Work with R&D to troubleshoot problems within the pipeline.
Work in a team setting to produce photo-realistic images and animations for the automotive advertising industry using Autodesk 3DS Max and Maya. Organize and re-purpose CAD data for graphics and animation. Responsibilities include modeling, texturing, lighting, rendering, animation, data preparation, data organization, environment creation. Work with R&D to troubleshoot problems within the pipeline. Create scripts to assist other artists when reasonable.
Helped maintain the MFACA SVA/Drupal community website, departmental website, and prepared both websites for regular updates.
Created various graphics used for both internal communications and city identity.
Designed, fabricated, produced, and installed signs and vinyl car wraps on a Roland SC-540 EX printer including sign manufacture and installment for the Detroit Metropolitan Wayne County Airport North Terminal Redevelopment Project
Master of Fine Art in Computer Art
Bachelor of Fine Art in Drawing & Interdisciplinary Electronic Arts
Minor in Art History
Presidential Scholarship Recipient 2003-2007
Autodesk Maya, Autodesk 3DStudio Max, SideFX Houdini (moderate), Maxon Cinema 4D (moderate), Nuke, Adobe Creative Cloud (AE, PS, AI, ID, PR), PFTrack, Syntheyes (moderate), ZBrush, Substance Designer, Substance Painter, HDR Light Studio
Chaos Group V-Ray, Redshift, Solid Angle Arnold, Itoo Forest Pack, Itoo RailClone, Sitni Sati FumeFX, Chaos Group Phoenix FD, Thinkbox Krakatoa, Maya Mash
MEL Script (moderate), Python (moderate), XHTML/CSS, PHP & MySQL, JavaScrip & jQuery (moderate), Drupal CMS, Wordpress CMS